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Glow Lichen now correctly checks for the face of the block they are attached to be a full block.Glow Lichen no longer generates hanging in the air inside Strongholds.TNT blocks now correctly move in a random X/Z direction once lit.Cauldrons now only fill with water and lava by Dripstones that are below water and lava source blocks.Changed block tick rates for Cactus, Chorus Flower, Crops, Grass, Pointed Dripstone, and Saplings to match Java Edition.Falling blocks once again have full-block hitbox.Mobs spawned from a Dispenser are now persistent.The Ravager now targets and attacks the Wandering Trader.Bees no longer become angry when Beehives are destroyed by Silk Touch.Drowned can no longer spawn where the block light level is above 0.This matches the behavior of Java Edition When a mob picks up an item, the item can now be seen slightly "pulled" towards the mob right as it picks it up.Shulkers now have a chance to spawn another Shulker when hit by a Shulker projectile (MCPE-104826).Players flying in Creative mode are no longer pushed by liquid current.
Exhaustion rates can now be tweaked in Behavior Packs.Players lose significantly less hunger when jumping.Players can now properly lose hunger when sprinting or swimming.Tweaked hunger depletion rate to better match Java Edition.Acacia Trees now grow Leaves on every branch below Y = 0.Non-numeric seed UI inputs now produce the same seeds as Java Edition.These seeds can be used between Bedrock Edition and Java Edition to produce the same world
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This technical update shouldn't impact gameplay or experience, but if you run into any new issues, please file feedback so the team can investigate.
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